FAQ

Warsow's Official Wiki

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Contents

General questions

What are Warsow’s plans and goals?

  • Promoting Open Source Software
  • Promoting philosophy of “Do It Yourself”
  • Providing a low tech, light, epured, platform dedicated to esport
  • Having fun making and playing Warsow
  • Having satisfaction to be played
  • Finish the work

What’s Warsow’s team profile?

  • 1/3 skills, 1/3 involvement, 1/3 good mind
  • International crew, members coming from Europe, from Spain to Finland
  • As leader, SoLomoNK considers himself in a way like the hobbit in Lord Of The Ring ;)
  • Blemish, our lead designer and lead mapper is our respected and beloved King Aragorn
  • Our coders and artists are like valorous warriors of the fellowship, all fighting the chaos and giving their best to make the dream comes real

What’s Warsow’s trix system?

  • Besides classical trix coming from quake scene, like Circle Jump, Strafe Jump, Double Jump, Bunny Hopping, etc., Warsow features its own Special Moves
  • Special moves of Warsow are Wall jump, Dash, Dodge, Ramp slide, Dash Double Jump. All of them can be performed with a single key (spacebar by default)
  • All this brings huge depth of interactivity in 3D environment, develops really skilled gameplay, brings endless learning curves

What’s Warsow’s weapon system?

  • Each weapon uses 2 kinds of ammo
  • Guns are by default loaded with weak ammo
  • Ammoboxes around maps are providing strong ammo, which boost guns’ settings
  • The goal is to increase the challenge by introducing new tactics. For example, at spawn, a new alternative is to rush to the closest weapon, whatever it is, then grab strong ammo in order to be equipped with a real lethal weapon. On the other side, the dominating gamer has to cycle too ammoboxes carefully

What are Warsow’s game modes?

Duel, DM, TDM, CTF, Race, Midair. Other surprises are planned too.

What’s Warsow’s trix ladder?

  • This is a Freestyle Trix rating system directly based on Free Climbing rules. It allows trix to be easily identified, listed and rated by difficulty level
  • It’s a new kind of neverending contest, mixing IRL references like Yamakasi’s Clan and Bouldering

Why did you choose a Quake 2 GPL engine?

  • Since the beginning, we knew that the open source scene was a better way for a hobbyist project like ours, than modding on any copyrighted engine
  • In 2002, Quake2 engine just became GPL. As we were already looking for some cartoonish design, far from realistic hype, we hadn’t big gfx needs, so it was the best choice for us

Why did you choose QFusion?

QFusion brings many cool improvements to the Q2 engine, and has always been supported by a strong community. This let us save a lot of time, specially with gfx.

Why did you choose celshading?

  • We never wanted to follow nowadays realistic hype with ultra powered GFX
  • The idea too was to reduce violence content, letting the game being clearer for gamers, and more eyes-friendly for spectators
  • Jet Set Radio (Jet Grind Radio in US) opened a very interesting way, but we were inspired by comics and SF. Why celshading would fit only to manga, after all?

Why limit wall jump to one per 1.5 seconds?

  • In a land where everybody has super powers, there would be no super heroes
  • The key to good gameplay is a good balance of rewarding and frustration
  • It became definately obvious with the trix ladder 0.1 that the 2 wall jumps limit was allowing too many ways and shortcuts, it was killing the challenge

Why did you choose the single fire button system?

  • As we already added a new key to the controls for special moves, we refused to add another one
  • Powerful double jumps require mouse-clicking, so gamers could hardly assign a second fire mode to right-click
  • The single fire button system increases too the Arcade touch of Warsow

How to Dash?

  • Dash allows quick accelerations on the ground
  • Simply press Special Key when on the ground

How to Dodge?

  • Dodge allows quick and powerful sidesteps on the ground
  • Press Special Key + Any Strafe key when landing after a jump

How to Wall Jump?

  • You can use walls while jumping for a powerful rebounds
  • Press Special Key when touching a wall during a jump

How to Ramp Slide?

  • Ramp slide lets you make a continuous Dash on ramps
  • Press Special Key when running along any ramp

How to use Strong Ammo?

  • If you got a weapon and its strong ammo, then you’ll fire strong ammo first
  • check the numbers above the weapon icons in the HUD to see how many strong ammo you have
  • when you fired all strong ammo, then the gun will instantly switch back to weak ammo

When will a version for Mac OS be available?

A first running Mac OS version, which is to be considered as a very early alpha, has been developed by virus, who published it on the forums

How to contact the team?

  • IRC: #warsow@quakenet.org
  • Mail: solomonk*AT*warsow*DOT*net.


Troubleshooting

When I load a map, I can fly through walls. Is this normal?

Yes it is. You’re stuck in spectator mode, meaning that you can’t shoot or anything. Press F3 to join the game (if it’s no 1v1 and people are playing already).

I made a dedicated server but I can’t find it in the server browser.

Be sure to open up the right ports in your firewall. After that, start your server executable and wait for it to send a heartbeat to the master server. This usually takes a couple of minutes, if you don’t want to wait that long type “heartbeat” in the console. People should now see your server in the server browser.

PORT_SERVER 44400 (UDP)

PORT_MASTER 27950 (UDP)

I’m having a problem playing Warsow demos, it just goes back to the main menu.

Warsow demos have to be played with the right Warsow versions. Demos before Warsow 0.1 had the extension .dqf and it’s hard to divide them into groups because of that, but most should be playable with Warsow 0.072a. Since Warsow 0.1, demos have the extension .wd<protocol version> and .wmd<protocol version> for multiview-demos which makes sure that you cannot start demos with the wrong protocol in your Warsow version. Below is a list of Warsow versions and their protocols/extensions.

Warsow 0.1 - 0.12: .wd7 Warsow 0.2 - 0.21: .wd8

I’ve seen this game is GPL’d. Where can I get the source? What about the media?

Just download the SDK. The media is copyrighted, and will remain artist’s property unless we abandon this project. In that case, we will ask the artist for their permission to make the media GPL.

Can I load Quake 3 maps in Warsow

Yes! isn’t it cool : p But not all items will be supported and without most baseq3 textures the maps will look really ugly.

How do I add bots in my single player experience?

Open up the console and type “callvote numbots #” where # is a number of bots you wish to add. 1 will add 1 bot, 2 will add 2, etc.

I want to play against the bots, but people keeps entering my server!

Launch the map from the “start server” menu and set public OFF. The same can be done by setting sv_public “0” at the console before loading any map.

I can’t load the game. I get the following error message:

ERROR: R_Upload32_3D: texture (***r_dlighttexture***) is too large (resizing isnot supported) width:32 height:32

Disable gl_ext_texture3D in your config and it will be solved.

I’m playing Warsow in linux, and my mouse feels very jerky, how can I fix this?

Linux mouse jerkiness mainly appear if in_dgamouse is at 0 (try to toggle it to 1 and if it fails you need to add dga support to your xfree/xorg) warning toggling this cvar need to restart warsow or to deactivate reactivate input (in_mouse 0 in_mouse 1)

I’d like some help setting up my config.

We have a small guide up (not finished) for some basic variables in your configuration file. http://www.warsow.net/forums/viewtopic.php?t=7888

Where can I keep track of requests made by the beta tester team? And also bugs-fix requests?

This is updated on a regular basis, so keep an eye on it.

Is there any place I can find out how the weapons work?

Weapons

I’d like some info on taking screenshots.

Here are the vars you need to know about

r_screenshot_jpeg “1|0”
1: Screenshots will be written as JPEGs
0: Screenshots will be written as tgas
r_screenshot_jpeg_quality “85”
defines the quality of the JPG images.

To take a screenshot after you’ve set these variables to your likings: press F12 (if you haven’t changed it in your config yet)

Are there any shortcuts in say_team that could be usefull for teamplay?

Yep, we have some nice chat tokens which only work in say_team.

How do I switch to another window while running Warsow in fullscreen?

If you are under Windows, simply press alt+tab. If you are under Linux, you’ll have to press ctrl+enter to go to window mode and then toggle the console to lose focus of the Warsow window.

I have a dual core system/a system with more than one CPU and War§ow runs slowly.

It is known that War§ow may run slowly if your operating system tries to divide work to be done for the game onto the different cores/processors. This can be solved by strictly assigning War§ow to one core/cpu with the help of

sys_affinity 1